Base costs and times, before research, Electro and other bonuses that reduce them. Speed-ups and help from your alliance are not counted. Parts are paid for separately; see the Parts tab.
| Level | Cost to reach | Time | Power | Upgrade first | |||
|---|---|---|---|---|---|---|---|
| 1 | – | 20 | – | – | 2s | 40 | Chief's Office 2 |
| 2 | – | 45 | – | – | 3s | 76 | Chief's Office 2 · Workbench 2 |
| 3 | – | 200 | – | – | 10s | 130 | Chief's Office 3 · 2× Workbench 4 |
| 4 | – | 450 | 90 | – | 35s | 202 | Chief's Office 4 · 2× Workbench 6 |
| 5 | – | 1,900 | 380 | – | 1m 10s | 310 | Chief's Office 5 · 3× Workbench 8 |
| 6 | – | 4,800 | 960 | 240 | 2m 20s | 472 | Chief's Office 6 · 3× Workbench 10 |
| 7 | – | 17K | 3,400 | 865 | 4m 45s | 706 | Chief's Office 7 · 4× Workbench 12 |
| 8 | – | 31K | 6,300 | 1,500 | 7m 10s | 940 | Chief's Office 8 · 4× Workbench 14 |
| 9 | – | 65K | 13K | 3,200 | 10m 30s | 1,174 | Chief's Office 9 · 5× Workbench 16 |
| 10 | – | 110K | 23K | 5,700 | 14m | 1,514 | Chief's Office 10 · 5× Workbench 18 |
| 11 | 110K | 110K | 23K | 5,900 | 18m | 1,854 | Chief's Office 11 · 6× Workbench 20 |
| 12 | 150K | 150K | 30K | 7,500 | 21m 30s | 2,194 | Chief's Office 12 · 6× Workbench 21 |
| 13 | 210K | 210K | 42K | 10K | 26m | 2,768 | Chief's Office 13 · 6× Workbench 22 |
| 14 | 280K | 280K | 56K | 14K | 33m 30s | 3,342 | Chief's Office 14 · 6× Workbench 23 |
| 15 | 410K | 410K | 83K | 20K | 43m | 3,916 | Chief's Office 15 · 6× Workbench 24 |
| 16 | 530K | 530K | 100K | 26K | 1h 13m | 4,724 | Chief's Office 16 · 6× Workbench 25 |
| 17 | 830K | 830K | 160K | 41K | 1h 27m | 5,532 | Chief's Office 17 · 6× Workbench 26 |
| 18 | 1.1M | 1.1M | 220K | 56K | 1h 45m | 6,340 | Chief's Office 18 · 6× Workbench 27 |
| 19 | 1.4M | 1.4M | 280K | 70K | 2h 38m | 7,488 | Chief's Office 19 · 6× Workbench 28 |
| 20 | 1.9M | 1.9M | 380K | 96K | 3h 17m | 8,636 | Chief's Office 20 · 6× Workbench 29 |
| 21 | 2.4M | 2.4M | 490K | 120K | 4h 16m | 9,784 | Chief's Office 21 · 6× Workbench 30 |
| 22 | 3.2M | 3.2M | 640K | 160K | 6h 25m | 11,506 | Chief's Office 22 · 6× Workbench 31 |
| 23 | 4M | 4M | 800K | 200K | 8h 59m | 13,228 | Chief's Office 23 · 6× Workbench 32 |
| 24 | 5.4M | 5.4M | 1M | 270K | 12h 34m | 14,950 | Chief's Office 24 · 6× Workbench 33 |
| 25 | 7.3M | 7.3M | 1.4M | 360K | 17h 36m | 16,672 | Chief's Office 25 · 6× Workbench 34 |
| 26 | 9.4M | 9.4M | 1.8M | 470K | 20h 15m | 19,202 | Chief's Office 26 · 6× Workbench 35 |
| 27 | 13M | 13M | 2.6M | 670K | 1d 18m | 21,732 | Chief's Office 27 · 6× Workbench 36 |
| 28 | 17M | 17M | 3.5M | 890K | 1d 3h | 24,262 | Chief's Office 28 · 6× Workbench 37 |
| 29 | 22M | 22M | 4.4M | 1.1M | 1d 8h | 26,792 | Chief's Office 29 · 6× Workbench 38 |
| 30 | 27M | 27M | 5.4M | 1.3M | 1d 14h | 30,470 | Chief's Office 30 · 6× Workbench 39 |
Total from Lv 1 to Lv 30
117MCash
23.4MElectricity
5.8MGas
117MAmmo8d 14h of upgrade time
Rooms level up only once their parts are upgraded far enough. Each room level also caps how high its parts can go.
Workbench ×6
For assembling Ammo
Improves Time, Ammo (Safe)
Lv 1–40, all 6:
2.2M
501K
136K
2.2M
501K
136KCost of each level (one copy)
| Lv 1 | |
|---|---|
| Lv 2 | |
| Lv 3 | |
| Lv 4 | |
| Lv 5 | |
| Lv 6 | |
| Lv 7 | |
| Lv 8 | |
| Lv 9 | |
| Lv 10 | |
| Lv 11 | |
| Lv 12 | |
| Lv 13 | |
| Lv 14 | |
| Lv 15 | |
| Lv 16 | |
| Lv 17 | |
| Lv 18 | |
| Lv 19 | |
| Lv 20 | |
| Lv 21 | |
| Lv 22 | |
| Lv 23 | |
| Lv 24 | |
| Lv 25 | |
| Lv 26 | |
| Lv 27 | |
| Lv 28 | |
| Lv 29 | |
| Lv 30 | |
| Lv 31 | |
| Lv 32 | |
| Lv 33 | |
| Lv 34 | |
| Lv 35 | |
| Lv 36 | |
| Lv 37 | |
| Lv 38 | |
| Lv 39 | |
| Lv 40 |
Gear Locker ×2
For police equipment
Improves Ammo (Safe)
Lv 1–20, all 2:
5.3K
Gun Rack ×2
Stores police firearms
Improves Ammo (Safe)
Lv 1–20, all 2:
5.3K
Upgrading these buildings needs Armory at a certain level first.
Data version 0.1.121 · Plain text · How we know
