
Vault Trap Operation
Capture the Master of Heists by activating your Alliance's Vault Trap to earn generous Equipment materials and rewards.
Live · version 0.1.120
Damage achievements
Game data- Damage 10K
2
5K
5 - Damage 45K
4
10K
5 - Damage 100K
6
15K
10 - Damage 235K
8
20K
10 - Damage 500K
10
25K
10 - Damage 1.2M
5
10
15 - Damage 2.5M
5
5
10
15 - Damage 5M
5
5
10
15 - Damage 7.5M
5
5
10
15 - Damage 10M
5
5
10
15 - Damage 15M
5
5
10
20 - Damage 25M
5
5
10
20 - Damage 37M
5
5
10
20 - Damage 50M
5
5
10
20 - Damage 75M
5
5
10
20 - Damage 100M
5
5
10
25 - Damage 125M
5
5
10
25 - Damage 150M
5
5
10
25 - Damage 200M
5
5
10
25 - Damage 250M
5
5
10
25 - Damage 300M
5
5
10
30 - Damage 400M
5
5
10
30 - Damage 500M
5
5
10
30 - Damage 600M
5
5
10
30 - Damage 800M
5
5
10
30 - Damage 1000M
5
5
10
40 - Damage 1200M
5
5
10
40 - Damage 1500M
5
5
10
40 - Damage 1800M
5
5
10
40 - Damage 2100M
5
5
10
40 - Damage 2400M
5
5
10
50 - Damage 3000M
5
5
10
50 - Damage 3600M
5
5
10
50 - Damage 4200M
5
5
10
50 - Damage 5000M
5
5
10
50 - Damage 6000M
5
5
10
50 - Damage 7000M
5
5
10
50 - Damage 8000M
5
5
10
50 - Damage 10000M
5
5
10
50
Damage rewards
Game data- Damage 2,500
2
1.1K
495K
495K
99K
25K - Damage 5,000
2
2.1K
991K
991K
198K
50K - Damage 8,000
2
3.2K
1.4M
1.4M
297K
75K - Damage 12K
3
4.3K
1.9M
1.9M
396K
100K - Damage 27.5K
3
5.4K
2.4M
2.4M
495K
125K - Damage 62.5K
4
9.5K
4.3M
4.3M
867K
218K - Damage 145K
4
13.6K
6.1M
6.1M
1.2M
312K - Damage 325K
5
17.6K
8M
8M
1.6M
406K - Damage 745K
2
6
21.7K
9.9M
9.9M
1.9M
499K - Damage 1.7M
2
7
25.8K
11.7M
11.7M
2.3M
593K - Damage 3.9M
3
8
29.9K
13.8M
13.8M
2.7M
687K - Damage 8.9M
4
9
33.9K
15.4M
15.4M
3M
781K - Damage 20.5M
5
38K
17.3M
17.3M
3.4M
874K - Damage 47M
6
42.1K
19.2M
19.2M
3.8M
968K - Damage 90M
7
46.1K
21M
21M
4.2M
1M - Damage 175M
7
2
51K
23.2M
23.2M
4.6M
1.1M - Damage 330M
8
2
55.9K
25.5M
25.5M
5.1M
1.2M - Damage 635M
9
2
60.8K
27.7M
27.7M
5.5M
1.3M - Damage 1200M
9
3
65.7K
29.9M
29.9M
5.9M
1.5M - Damage 100000M
10
3
70.6K
32.2M
32.2M
6.4M
1.6M
- Damage 2,500
5
2
5.5K
495K
495K
99K
25K - Damage 5,000
5
2
7K
991K
991K
198K
50K - Damage 8,000
5
2
8K
1.4M
1.4M
297K
75K - Damage 12K
5
3
9K
1.9M
1.9M
396K
100K - Damage 27.5K
5
3
10K
2.4M
2.4M
495K
125K - Damage 62.5K
5
4
14.5K
4.3M
4.3M
867K
218K - Damage 145K
5
4
18.5K
6.1M
6.1M
1.2M
312K - Damage 325K
5
5
22K
8M
8M
1.6M
406K - Damage 745K
2
5
6
26K
9.9M
9.9M
1.9M
499K - Damage 1.7M
2
5
7
30K
11.7M
11.7M
2.3M
593K - Damage 3.9M
3
5
8
35K
13.8M
13.8M
2.7M
687K - Damage 8.9M
4
5
9
40K
15.4M
15.4M
3M
781K - Damage 20.5M
5
5
43K
17.3M
17.3M
3.4M
874K - Damage 47M
6
5
47K
19.2M
19.2M
3.8M
968K - Damage 90M
7
5
50K
21M
21M
4.2M
1M - Damage 175M
8
5
2
55K
23.2M
23.2M
4.6M
1.1M - Damage 330M
9
5
2
60K
25.5M
25.5M
5.1M
1.2M - Damage 635M
10
5
2
65K
27.7M
27.7M
5.5M
1.3M - Damage 1200M
11
5
3
70K
29.9M
29.9M
5.9M
1.5M - Damage 2400M
12
5
3
75.6K
32.2M
32.2M
6.4M
1.6M - Damage 4800M
13
5
4
80K
34.1M
34.1M
6.8M
1.7M - Damage 9600M
14
5
4
85K
35.8M
35.8M
7.1M
1.7M - Damage 100000M
15
5
5
90K
37.5M
37.5M
7.5M
1.8M
- Damage 2,500


2
5.5K
495K
495K
99K
25K - Damage 5,000


2
7K
991K
991K
198K
50K - Damage 8,000


2
8K
1.4M
1.4M
297K
75K - Damage 12K


3
9K
1.9M
1.9M
396K
100K - Damage 27.5K


3
10K
2.4M
2.4M
495K
125K - Damage 62.5K


4
14.5K
4.3M
4.3M
867K
218K - Damage 145K
2
4
18.5K
6.1M
6.1M
1.2M
312K - Damage 325K
2
5
22K
8M
8M
1.6M
406K - Damage 745K
3
6
26K
9.9M
9.9M
1.9M
499K - Damage 1.7M
3
2
7
30K
11.7M
11.7M
2.3M
593K - Damage 3.9M
4
2
8
35K
13.8M
13.8M
2.7M
687K - Damage 8.9M
5
2
9
40K
15.4M
15.4M
3M
781K - Damage 20.5M
6
2
43K
17.3M
17.3M
3.4M
874K - Damage 47M
7
2
47K
19.2M
19.2M
3.8M
968K - Damage 90M
8
2
50K
21M
21M
4.2M
1M - Damage 175M
9
2
2
55K
23.2M
23.2M
4.6M
1.1M - Damage 330M
10
2
2
60K
25.5M
25.5M
5.1M
1.2M - Damage 635M
11
2
2
65K
27.7M
27.7M
5.5M
1.3M - Damage 1200M
12
2
3
70K
29.9M
29.9M
5.9M
1.5M - Damage 2400M
13
3
3
75.6K
32.2M
32.2M
6.4M
1.6M - Damage 4800M
14
3
4
80K
34.1M
34.1M
6.8M
1.7M - Damage 9600M
15
3
4
85K
35.8M
35.8M
7.1M
1.7M - Damage 100000M
16
3
5
90K
37.5M
37.5M
7.5M
1.8M
The Alliance can open Vault Traps to arrest the Master of Heists and obtain plenty of Equipment materials and rewards. Vault Traps last for 30 minutes. The higher the total damage dealt by Alliance members together, the better the rewards. Vault Trap 1 and Vault Trap 2 cannot be opened at the same time. Their cooldown length, duration, and rewards are the same, but their Enhancement Levels, cooldowns, damage, and Ranking Rewards are calculated separately. After participating in a Rally for any Vault Trap, you will enter a cooldown. You cannot participate in other Vault Traps during the cooldown period. The cooldown will end at 00:00 (Server Time) on the 3rd calendar day after participation.
- 1Only the Alliance Leader and R4+ members can manually open or schedule the opening of Vault Trap 1 and Vault Trap 2.
- 2The two Vault Traps cannot be opened at the same time, and their scheduled times cannot overlap.
- 3If an Alliance member who enabled Auto-Schedule for the Vault Trap leaves the Alliance, the scheduled opening will be canceled.
- 4During a battle in a single Vault Trap, the Alliance can launch multiple Rallies at the same time, with no limit on the number of Rallies.
- 5Rallies launched against the Master of Heists in the two Vault Traps do not consume Chief Energy.
- 6After the two Vault Traps close, rewards are distributed based on members' Damage Points for each.
- 7The two Vault Traps require separate contributions, and their enhancement levels are calculated separately. Once an upgrade level is maxed out, excess contributions will not carry over to the next round.
- 8After the two Vault Traps close, their respective enhancement levels will reset. Alliance members must contribute materials again to increase their power.
- 9Note: There may be a brief delay when calculating rewards, so please be patient. Personal Damage Rewards are only issued to current Alliance members at the time of calculation. Leaving the Alliance before calculation will forfeit your Rewards. If you leave the Alliance during the event, your personal Points will be cleared, and returning to your original Alliance before calculation will not restore eligibility for personal Damage Rewards.
Data version 0.1.121 · Plain text · How we know
