# Alliance Faceoff

Police Chief event. Data version 0.1.121. Page: https://betterpolicechief.com/events/alliance-faceoff/

## Alliance Faceoff guide

Guide version 2, updated 20 Oct 2026. Checked in game on 0.1.98.

1. Win days, not points. Each day starts from zero and goes to the alliance with more points, by any margin. 7 of the 13 victory points win the event; the final day alone is worth 4.
2. Most days are decided in the last 15 minutes. Keep a reserve of instant points (whistles, fragments, speedups, Electro Cores) and use it together just before the day ends.
3. Free players matter too: escort and raid trucks every day, keep squads confiscating on days 1 and 3, and save Hero Fragments for days 2 and 6.

Two alliances of different states and similar strength face off for six themed days. Every point a member scores counts for the alliance, and the alliance with more points when a day ends wins that day's **victory points**. The alliance with the most victory points wins the event. Only the top 20 alliances by power in your state take part.

**Each day stands on its own:** The scores start from zero every day, nothing carries over to the next one, and the margin doesn't matter: winning by one point is worth exactly as much as winning by a million.

Your personal chests are the easy part. The top chest of each day needs 125,000 points, and active players reach it without trying. Everything after that only matters for the alliance, and that's where this event is won.

### How the event is won

- Day 1, Powerful PD: 1 victory point (24 hours)
- Day 2, Hero Development: 2 victory points (24 hours)
- Day 3, K9 Training: 2 victory points (24 hours)
- Day 4, Enhance Equipment: 2 victory points (24 hours)
- Day 5, Escort & Raid: 2 victory points (24 hours)
- Day 6, All-Out Showdown: 4 victory points (36 hours)

Days 2 to 5 are worth twice as much as day 1, and the final day is worth twice as much again. That gives an alliance a few ways to reach 7:

- **Final day plus two more:** win the final day (4) and any two of days 2–5 (2 + 2).
- **Without the final day:** win all four of days 2–5 (8). Days 1 and 6 then no longer matter.
- **Losing day 1 costs little:** it's worth a single point. Don't spend your reserve there.

If the other alliance is clearly stronger on a day's theme, let that day go and keep your items for a day you can win. A lost day costs the same whether you lose by a little or a lot, and a won day pays the same however far ahead you finish. Extra points still lift the alliance in the points ranking at the end, but they can't win a day twice, so put your biggest items where they decide a day.

#### Why winning matters

**Stars build up over many events:** Only the result of the whole event moves your alliance's **star level**: winning it adds one star, losing it takes one away. Single days don't change it. Your star level decides the end rewards of every future Faceoff, so the event pays off over many runs, not just this one:

- **Win this event:** better rewards now, and one step up for the next.
- **Win consistently:** stars build up from one event to the next. At 10 stars and up, the top ranking reward has 70 Electro Cores instead of 40 and four times the Legendary Universal Hero Fragments and speedups of the same place at 1–2 stars, and the alliance reward grows too.
- **Lose:** smaller rewards now, and one step down for the next.

The rewards for every member, by star level and result:

Ranking rewards follow the same pattern: **at every rank, winners get about twice the Diamonds.** You need 300,000 points of your own, and the alliance needs 20,000,000, to get ranking rewards at all. The full tables for every star level are under **Day by day → End rewards**.

### How to win a day

**The last 15 minutes:** Most days are decided just before the day ends. Points scored early only show the other alliance how far ahead you are, and give them time to answer. Agree a time with your alliance, be online at the end of the day, and use your reserve together in the final minutes.

- **Keep a reserve of instant points.** Items score the moment you use them, so they are the right thing to hold back: Premium Whistle (9,370), Hero Fragments, Hardened Steel, Electro Core and speedups. Use them in the last minutes, not in the morning.
- **Don't build up the reserve on the day itself.** Do your normal play (trucks, confiscation, upgrades) during the day; the reserve is for the end.
- **Win by enough, not by more.** The margin doesn't count for the day, so spend what it takes to stay ahead and keep the rest for the next day it scores on, especially the final day. Extra points aren't lost: they still count toward the alliance's points ranking.
- **Watch the gap before you commit.** If the day is already lost by more than your alliance can make up, keep the items for the next day they score on.
- **Everyone counts.** The alliance total wins the day, so get every member to use their reserve at the agreed time, not just the biggest spenders.

### Advanced tips and tricks

What separates alliances that win most Faceoffs from the rest. Each of these takes the whole alliance to pull off.

#### Use Trucks Wisely

When your trucks get successfully raided, you lose 2,500 points each time.
To reduce the likelihood of getting raided:
- Use the daily assist from alliance members stronger than yourself
- Delay your trucks until the second half of the day to avoid most raiders

#### Raid their trucks

Each raid scores you 10,000 points **and** takes away up to 2,500 points from the other alliance. With 4 raids a day, every member can take up to 10,000 points a day off the other side's score, on top of their own points.

#### Hold back, then push together

Score slowly during the day and keep the other alliance comfortable. If they think the day is already won, they pay less attention at the end of the day. Then the whole alliance pushes together in the final minutes, with whistles, fragments, speedups and raids at once, and leaves them no time to react.

**Only with a plan:** This needs real coordination: an agreed start time, enough members online, and someone watching the score. If the push falls short, the day is lost, and holding back will have cost you the lead. Coordinate with R4s/R5 to make it work.

#### Two days won? Save for the final day

The final day is worth 4 victory points. Any two won days plus the final day make at least 7, enough to win the event. So once your alliance has won two days, the event comes down to the final day:

- Stop spending on the remaining middle days unless they're cheap to win.
- Keep every item you can for the final day. Almost everything scores on it, so nothing you save goes to waste.
- Expect the other alliance to do the same: the final day is where both sides bring everything.

### What to save, and for which day

Each day only counts certain actions. Before the event, stop using the items in this table, and use each on the day it scores most:

- Premium Whistle scores 9,370, almost 14 times a Normal Whistle. Days 3 and 6.
- Valor Crystals score 67,500 each, the biggest single action in the event. Days 4 and 6.
- Hardened Steel and Hero Exclusive Equipment materials (3,750): days 4 and 6.
- Hero-specific Fragments: 1,875 per Legendary, 750 per Epic, 210 per Rare. Days 2 and 6. Universal Fragments are excluded.
- Speedups score 18 per minute on days 1, 2, 5 and 6. A single 8-hour speedup is worth over 8,000 points.
- Training officers (day 4) scores by level, from 1 for Lv. 1 to 24 for Lv. 10.

**Tip:** Spending Diamonds scores on every day, but only 1 point per Diamond. Never spend Diamonds for points.

### Playing for free

You don't need to buy anything to matter in this event:

- **Trucks every day.** Escorting or raiding an Armored Truck is worth 10,000 points on all six days, more than five Legendary Hero Fragments. Use every escort and raid you have, every day.
- **Confiscation on days 1 and 3.** Gathering resources in the state scores on those two days. It adds up from squads you'd send anyway. Gas is worth the most per unit: 2 points per 100 Gas, against 2 per 2,000 Ammo. Use your available squads when it is safe to gather.
- **Hero Fragments.** Rare and Epic fragments pile up from daily play. Don't use them to upgrade heroes in the weeks before; keep them for day 2 or day 6.

For resource capacities, gathering rates, Hero choices, and attack precautions, see the [confiscation guide](/guides/confiscation/). During Brothers in Arms, ordinary gathering squads remain attackable; use a Joint Confiscation Point or recall them when you cannot watch for attacks.
- **Speedups.** The ones from daily rewards and events are worth the same as bought ones. Save them for days 1, 2, 5 and 6.

### Packs that buy the most points

#### Radiant Night Market

The Radiant Night Market usually runs at the same time as Alliance Faceoff, so its packs are the ones to plan around. Its **Electro Cores** packs score directly, on days 1, 2, 5 and 6:

- Night Market Pack (Common) - Electro Cores: 57,150 points for $4.99 (11,453 per US$)
- Night Market Pack (Uncommon) - Electro Cores: 114,300 points for $9.99 (11,441 per US$)
- Night Market Pack (Rare) - Electro Cores: 228,600 points for $19.99 (11,436 per US$)
- Night Market Pack (Epic) - Electro Cores: 571,500 points for $49.99 (11,432 per US$)
- Night Market Pack (Legendary) - Electro Cores: 1,143,000 points for $99.99 (11,431 per US$)

Its **Chief Equipment** packs only score indirectly: upgrading Chief equipment raises its maximum rating, worth 22 points per rating point on days 5 and 6.

#### Everything else on sale

Counting only what scores in this event, on the final day (when almost everything counts):

- Night Market Pack: Electro Cores: 57,150 points for $4.99 (11,453 per US$)
- Choice Chest: 48,080 points for $4.99 (9,635 per US$)
- Construction Benefit Pass: 43,200 points for $4.99 (8,657 per US$)
- Night Market Pack: Classified Schematics: 33,750 points for $4.99 (6,764 per US$)
- Electro Core Pack: 27,390 points for $4.99 (5,489 per US$)
- Specialized Forge Pack: 18,750 points for $4.99 (3,758 per US$)
- K9 Weekly Pass: 18,740 points for $4.99 (3,756 per US$)
- Whistle Pack: 18,740 points for $4.99 (3,756 per US$)

- **Speedups and Electro Cores** give the most points per dollar. They are also useful outside the event, so nothing goes to waste.
- **Whistles** give fewer points per dollar, but on day 3 they're the main thing you can buy that scores:

- K9 Weekly Pass: 18,740 points for $4.99 (3,756 per US$)
- Whistle Pack: 18,740 points for $4.99 (3,756 per US$)
- Choice Chest: 17,530 points for $4.99 (3,513 per US$)

- **Buy before the day the items score**, and keep them for the last minutes like the rest of your reserve.

### Common mistakes

**Using the reserve early:** Spending everything in the morning shows the other alliance exactly how much they need, and leaves you nothing for the end of the day.

**Upgrading the week before:** Using whistles, fragments or speedups in the days before the event. The same items are worth thousands of points each once it starts.

**Switching alliances:** You only score for the alliance you were in when matchmaking began. Points scored after switching still open your own chests, but they don't count for your new alliance or its ranking.

### For R4s

- **Before matchmaking:** make sure everyone taking part is already in the alliance.
- **Each evening:** decide whether the next day is worth fighting for, and say so. If not, members keep their items for the final day.
- **Set the time:** name the minute members should start using their reserves before the day ends, and check who will be online.
- **Ranking rewards:** the alliance needs 20,000,000 points and each member 300,000. Remind members who are close.

### Guide changes
- 20 Oct 2026 (game 0.1.98): Added gathering safety advice and the confiscation guide, including precautions during Brothers in Arms.
- 18 Oct 2026 (game 0.1.97): First version.

Every Alliance member's effort will be the key to victory!

**Participation Requirements**

1. Only the top 20 Alliances by power in the State may participate in this event.
2. A Chief must be a member of an eligible Alliance at the time matchmaking begins in order to participate. Switching Alliances during the event will disqualify the Chief from Alliance-related portions of the event.

**Event Gameplay**

1. **Event Duration:** Two Alliances compete in a point faceoff lasting 6.5 days. A new theme is introduced each day, and the final theme lasts 1.5 days.
2. **Daily Chests:** 
   2.1. Complete objectives for each daily theme to obtain Personal Points. Accumulate enough Personal Points to claim the corresponding Chest Rewards.
   2.2. **Note:** Personal Points for Daily Chests are not reset upon leaving an Alliance. Joining a new eligible Alliance allows you to continue obtaining Personal Points.
3. **Daily Win/Loss:** Personal Points obtained also contribute Points to your Alliance. The Alliance with more points at the end of each day wins that day's Faceoff and obtains Victory Points.
   3.1. **Note:** Only Chiefs who were in the Alliance when matchmaking began can obtain points for that Alliance. Chiefs who join after matchmaking begins cannot obtain points for their current Alliance. However, returning to the Alliance you were in at the time matchmaking began allows you to resume obtaining points.
4. **Final Result:** After the final theme's faceoff ends, the Alliance with more Victory Points wins the overall event.
5. **Alliance Faceoff Star Level:** The winning Alliance gains 1 Star each event; the losing Alliance loses 1 Star.
6. **Points Ranking:** 
   6.1. Alliances are ranked by the total Personal Points obtained by their members during the event. Higher Rankings yield greater rewards.
   6.2. **Note:** Only Chiefs who were in the Alliance when matchmaking began are eligible for rankings. Chiefs who join afterward are excluded. If a Chief switches Alliances mid-event, their points are retained and they may continue to obtain them upon returning to their original Alliance. Points obtained in another Alliance during the event will not count toward the original Alliance's Points Ranking.

**Important Notes**

1. Daily Alliance Rewards, Alliance Star Level Rewards, and Ranking Rewards are only distributed to Chiefs who are current members of the Alliance at the time of calculation.
2. To qualify for Ranking Rewards, your Alliance must obtain 20,000,000 points, you must personally obtain at least 300,000 points within that Alliance, and you must have been in the Alliance when matchmaking began. Rewards will be distributed after the final theme's faceoff ends.

## Schedule
- Runs: 8 days
- Scope: whole server
- Unlock: Reach Chief's Office Lv. 6

### Day 1: Powerful PD
The alliance with more points wins 1 victory point; the day runs 24 hours.

- Escort any 1 Armored Truck of any quality: 10000 points
- Raid any 1 Armored Truck of any quality: 10000 points
- Consume 1 Electro Core to upgrade buildings: 1250 points
- Use a 1-min Speedup for construction (does not include Speedups done with Diamonds): 18 points
- Use a 1-min Speedup for research (does not include Speedups done with Diamonds): 18 points
- Use a 1-minute Speedup for officer training or promotion (does not include Speedups done with diamonds): 18 points
- Confiscate 2,000 Ammo in the State: 2 points
- Confiscate 2,000 Cash in the State: 2 points
- Confiscate 400 Electricity in the State: 2 points
- Confiscate 100 Gas in the State: 2 points
- Spend 1 Diamond: 1 points

#### Point chests
- 100 pts: Advanced Bulletproof Fibers ×2, 100K Ammo (Safe) ×4, 100K Cash (Safe) ×4
- 25000 pts: Hero Eqpt. Chest, 10K Electricity (Safe) ×8, 10K Gas (Safe) ×2
- 50000 pts: Escort Permit, 5-Min Construction Speedup ×25, 5-Min Research Speedup ×25, 5-Min Training Speedup ×25
- 87500 pts: Diamonds ×3500, Escort Permit, 100K Ammo (Safe) ×20, 100K Cash (Safe) ×20
- 125000 pts: Electro Core ×15, Escort Permit, 100K Electricity (Safe) ×4, 100K Gas (Safe)

### Day 2: Hero Development
The alliance with more points wins 2 victory points; the day runs 24 hours.

- Escort any 1 Armored Truck of any quality: 10000 points
- Raid any 1 Armored Truck of any quality: 10000 points
- Spend 1 Rare Hero Fragment to Star Up a Hero (Universal Fragments excluded): 210 points
- Spend 1 Epic Hero Fragment to Star Up a Hero (Universal Fragments excluded): 750 points
- Spend 1 Legendary Hero Fragment to Star Up a Hero (Universal Fragments excluded): 1875 points
- Consume 1 Electro Core to upgrade buildings: 1250 points
- Use a 1-min Speedup for construction (does not include Speedups done with Diamonds): 18 points
- Use a 1-min Speedup for research (does not include Speedups done with Diamonds): 18 points
- Use a 1-minute Speedup for officer training or promotion (does not include Speedups done with diamonds): 18 points
- Spend 1 Diamond: 1 points

#### Point chests
- 100 pts: Advanced Bulletproof Fibers ×2, 100K Ammo (Safe) ×4, 100K Cash (Safe) ×4
- 25000 pts: Hero Eqpt. Chest, 10K Electricity (Safe) ×8, 10K Gas (Safe) ×2
- 50000 pts: Escort Permit, 5-Min Construction Speedup ×25, 5-Min Research Speedup ×25, 5-Min Training Speedup ×25
- 87500 pts: Diamonds ×3500, Escort Permit, 100K Ammo (Safe) ×20, 100K Cash (Safe) ×20
- 125000 pts: Legendary Universal Hero Fragment ×5, Escort Permit, 100K Electricity (Safe) ×4, 100K Gas (Safe)

### Day 3: K9 Training
The alliance with more points wins 2 victory points; the day runs 24 hours.

- Escort any 1 Armored Truck of any quality: 10000 points
- Raid any 1 Armored Truck of any quality: 10000 points
- Increase Max Badge Rating Points by 1: 45 points
- Increase K9 Max Breakthrough Rating Points by 1: 30 points
- Consume 1 Premium Whistle: 9370 points
- Consume 1 Normal Whistle: 680 points
- Confiscate 2,000 Ammo in the State: 2 points
- Confiscate 2,000 Cash in the State: 2 points
- Confiscate 400 Electricity in the State: 2 points
- Confiscate 100 Gas in the State: 2 points
- Spend 1 Diamond: 1 points

#### Point chests
- 100 pts: Advanced Bulletproof Fibers ×2, 100K Ammo (Safe) ×4, 100K Cash (Safe) ×4
- 25000 pts: Hero Eqpt. Chest, 10K Electricity (Safe) ×8, 10K Gas (Safe) ×2
- 50000 pts: Escort Permit, 5-Min Construction Speedup ×25, 5-Min Research Speedup ×25, 5-Min Training Speedup ×25
- 87500 pts: Diamonds ×3500, Escort Permit, 100K Ammo (Safe) ×20, 100K Cash (Safe) ×20
- 125000 pts: Badge Warrant ×15, Escort Permit, 100K Electricity (Safe) ×4, 100K Gas (Safe)

### Day 4: Enhance Equipment
The alliance with more points wins 2 victory points; the day runs 24 hours.

- Escort any 1 Armored Truck of any quality: 10000 points
- Raid any 1 Armored Truck of any quality: 10000 points
- Increase Max Badge Rating Points by 1: 45 points
- Use 1 Hardened Steel: 1875 points
- Use any 1 Hero's Exclusive Equipment material: 3750 points
- Train 1 Lv. 1 Officer: 1 points
- Train 1 Lv. 2 Officer: 1 points
- Train 1 Lv. 3 Officer: 2 points
- Train 1 Lv. 4 Officer: 3 points
- Train 1 Lv. 5 Officer: 4 points
- Train 1 Lv. 6 Officer: 7 points
- Train 1 Lv. 7 Officer: 10 points
- Train 1 Lv. 8 Officer: 14 points
- Train 1 Lv. 9 Officer: 18 points
- Train 1 Lv. 10 Officer: 24 points
- Promoting an Officer gives points equal to the difference between the old and new level
- Spend 1 Diamond: 1 points
- Consume 1 Valor Crystal: 67500 points

#### Point chests
- 100 pts: Advanced Bulletproof Fibers ×2, 100K Ammo (Safe) ×4, 100K Cash (Safe) ×4
- 25000 pts: Hero Eqpt. Chest, 10K Electricity (Safe) ×8, 10K Gas (Safe) ×2
- 50000 pts: Escort Permit, 5-Min Construction Speedup ×25, 5-Min Research Speedup ×25, 5-Min Training Speedup ×25
- 87500 pts: Diamonds ×3500, Escort Permit, 100K Ammo (Safe) ×20, 100K Cash (Safe) ×20
- 125000 pts: Badge Blank ×15, Escort Permit, 100K Electricity (Safe) ×4, 100K Gas (Safe)

### Day 5: Escort & Raid
The alliance with more points wins 2 victory points; the day runs 24 hours.

- Escort any 1 Armored Truck of any quality: 10000 points
- Raid any 1 Armored Truck of any quality: 10000 points
- Increase Chief's Max Eqpt. Rating Points by 1: 22 points
- Consume 1 Electro Core to upgrade buildings: 1250 points
- Use a 1-min Speedup for construction (does not include Speedups done with Diamonds): 18 points
- Use a 1-min Speedup for research (does not include Speedups done with Diamonds): 18 points
- Use a 1-minute Speedup for officer training or promotion (does not include Speedups done with diamonds): 18 points
- Spend 1 Diamond: 1 points

#### Point chests
- 100 pts: Advanced Bulletproof Fibers ×2, 100K Ammo (Safe) ×4, 100K Cash (Safe) ×4
- 25000 pts: Hero Eqpt. Chest, 10K Electricity (Safe) ×8, 10K Gas (Safe) ×2
- 50000 pts: Escort Permit, 5-Min Construction Speedup ×25, 5-Min Research Speedup ×25, 5-Min Training Speedup ×25
- 87500 pts: Diamonds ×3500, Escort Permit, 100K Ammo (Safe) ×20, 100K Cash (Safe) ×20
- 125000 pts: Classified Schematic ×15, Escort Permit, 100K Electricity (Safe) ×4, 100K Gas (Safe)

### Day 6: All-Out Showdown
The alliance with more points wins 4 victory points; the day runs 36 hours.

- Escort any 1 Armored Truck of any quality: 10000 points
- Raid any 1 Armored Truck of any quality: 10000 points
- Increase Chief's Max Eqpt. Rating Points by 1: 22 points
- Increase Max Badge Rating Points by 1: 45 points
- Use 1 Hardened Steel: 1875 points
- Use any 1 Hero's Exclusive Equipment material: 3750 points
- Spend 1 Rare Hero Fragment to Star Up a Hero (Universal Fragments excluded): 210 points
- Spend 1 Epic Hero Fragment to Star Up a Hero (Universal Fragments excluded): 750 points
- Spend 1 Legendary Hero Fragment to Star Up a Hero (Universal Fragments excluded): 1875 points
- Increase K9 Max Breakthrough Rating Points by 1: 30 points
- Consume 1 Premium Whistle: 9370 points
- Consume 1 Normal Whistle: 680 points
- Consume 1 Electro Core to upgrade buildings: 1250 points
- Use a 1-min Speedup for construction (does not include Speedups done with Diamonds): 18 points
- Use a 1-min Speedup for research (does not include Speedups done with Diamonds): 18 points
- Use a 1-minute Speedup for officer training or promotion (does not include Speedups done with diamonds): 18 points
- Spend 1 Diamond: 1 points
- Consume 1 Valor Crystal: 67500 points

#### Point chests
- 100 pts: Advanced Bulletproof Fibers ×2, 100K Ammo (Safe) ×4, 100K Cash (Safe) ×4
- 25000 pts: Hero Eqpt. Chest, 10K Electricity (Safe) ×8, 10K Gas (Safe) ×2
- 50000 pts: Escort Permit, 5-Min Construction Speedup ×25, 5-Min Research Speedup ×25, 5-Min Training Speedup ×25
- 87500 pts: Diamonds ×3500, Escort Permit, 100K Ammo (Safe) ×20, 100K Cash (Safe) ×20
- 125000 pts: Hardened Steel ×8, Escort Permit, 100K Electricity (Safe) ×4, 100K Gas (Safe)

### Alliance result rewards
- 1–2 stars: Win: Escort Truck Camp, Alliance Coins ×30000, Diamonds ×1000, Electro Core ×10, 1-Hr Universal Speedup ×5, 100K Resources Supply Chest (Safe) ×50 | Loss: Diamonds ×500, Electro Core ×5, 1-Hr Universal Speedup ×2, 100K Resources Supply Chest (Safe) ×25
- 3–5 stars: Win: Escort Truck Camp, Alliance Coins ×30000, Diamonds ×1500, Electro Core ×15, 1-Hr Universal Speedup ×6, 100K Resources Supply Chest (Safe) ×75 | Loss: Diamonds ×750, Electro Core ×10, 1-Hr Universal Speedup ×3, 100K Resources Supply Chest (Safe) ×50
- 6–9 stars: Win: Escort Truck Camp ×2, Alliance Coins ×60000, Diamonds ×2000, Electro Core ×20, 1-Hr Universal Speedup ×8, 100K Resources Supply Chest (Safe) ×100 | Loss: Escort Truck Camp, Alliance Coins ×30000, Diamonds ×1000, Electro Core ×15, 1-Hr Universal Speedup ×4, 100K Resources Supply Chest (Safe) ×75
- 10+ stars: Win: Escort Truck Camp ×3, Alliance Coins ×80000, Diamonds ×2500, Electro Core ×25, 1-Hr Universal Speedup ×10, 100K Resources Supply Chest (Safe) ×125 | Loss: Escort Truck Camp, Alliance Coins ×40000, Diamonds ×1250, Electro Core ×20, 1-Hr Universal Speedup ×5, 100K Resources Supply Chest (Safe) ×100

### Ranking rewards, 1–2 stars
- Rank 1: Win: Duel of Honor ×5, Alliance Coins ×500000, Diamonds ×30000, Electro Core ×40, Legendary Universal Hero Fragment ×10, 1-Hr Universal Speedup ×10 | Loss: Duel of Honor ×3, Alliance Coins ×300000, Diamonds ×15000, Electro Core ×30, Legendary Universal Hero Fragment ×5, 1-Hr Universal Speedup ×5
- Rank 2: Win: Duel of Honor ×3, Alliance Coins ×300000, Diamonds ×24000, Electro Core ×30, Legendary Universal Hero Fragment ×8, 1-Hr Universal Speedup ×8 | Loss: Duel of Honor ×2, Alliance Coins ×200000, Diamonds ×12000, Electro Core ×25, Legendary Universal Hero Fragment ×4, 1-Hr Universal Speedup ×4
- Rank 3–5: Win: Duel of Honor ×2, Alliance Coins ×200000, Diamonds ×18000, Electro Core ×25, Legendary Universal Hero Fragment ×6, 1-Hr Universal Speedup ×6 | Loss: Duel of Honor, Alliance Coins ×100000, Diamonds ×9000, Electro Core ×20, Legendary Universal Hero Fragment ×3, 1-Hr Universal Speedup ×3
- Rank 6–10: Win: Duel of Honor, Alliance Coins ×100000, Diamonds ×12000, Electro Core ×20, Legendary Universal Hero Fragment ×4, 1-Hr Universal Speedup ×4 | Loss: Diamonds ×6000, Electro Core ×15, Legendary Universal Hero Fragment ×2, 1-Hr Universal Speedup ×2
- Rank 11–20: Win: Diamonds ×6000, Electro Core ×15, Legendary Universal Hero Fragment ×2, 1-Hr Universal Speedup ×2 | Loss: Diamonds ×3000, Electro Core ×10, Legendary Universal Hero Fragment, 1-Hr Universal Speedup
- Rank 21–50: Win: Diamonds ×3000, Electro Core ×10, Legendary Universal Hero Fragment, 1-Hr Universal Speedup | Loss: Diamonds ×1500, Electro Core ×5, 1-Hr Universal Speedup

### Ranking rewards, 3–5 stars
- Rank 1: Win: Duel of Honor ×5, Alliance Coins ×500000, Diamonds ×30000, Electro Core ×50, Legendary Universal Hero Fragment ×20, 1-Hr Universal Speedup ×20 | Loss: Duel of Honor ×3, Alliance Coins ×300000, Diamonds ×15000, Electro Core ×40, Legendary Universal Hero Fragment ×10, 1-Hr Universal Speedup ×10
- Rank 2: Win: Duel of Honor ×3, Alliance Coins ×300000, Diamonds ×24000, Electro Core ×40, Legendary Universal Hero Fragment ×16, 1-Hr Universal Speedup ×16 | Loss: Duel of Honor ×2, Alliance Coins ×200000, Diamonds ×12000, Electro Core ×30, Legendary Universal Hero Fragment ×8, 1-Hr Universal Speedup ×8
- Rank 3–5: Win: Duel of Honor ×2, Alliance Coins ×200000, Diamonds ×18000, Electro Core ×30, Legendary Universal Hero Fragment ×12, 1-Hr Universal Speedup ×12 | Loss: Duel of Honor, Alliance Coins ×100000, Diamonds ×9000, Electro Core ×25, Legendary Universal Hero Fragment ×6, 1-Hr Universal Speedup ×6
- Rank 6–10: Win: Duel of Honor, Alliance Coins ×100000, Diamonds ×12000, Electro Core ×25, Legendary Universal Hero Fragment ×8, 1-Hr Universal Speedup ×8 | Loss: Diamonds ×6000, Electro Core ×20, Legendary Universal Hero Fragment ×4, 1-Hr Universal Speedup ×4
- Rank 11–20: Win: Diamonds ×6000, Electro Core ×20, Legendary Universal Hero Fragment ×4, 1-Hr Universal Speedup ×4 | Loss: Diamonds ×3000, Electro Core ×15, Legendary Universal Hero Fragment ×2, 1-Hr Universal Speedup ×2
- Rank 21–50: Win: Diamonds ×3000, Electro Core ×15, Legendary Universal Hero Fragment ×2, 1-Hr Universal Speedup ×2 | Loss: Diamonds ×1500, Electro Core ×10, Legendary Universal Hero Fragment, 1-Hr Universal Speedup

### Ranking rewards, 6–9 stars
- Rank 1: Win: Duel of Honor ×5, Alliance Coins ×500000, Diamonds ×30000, Electro Core ×60, Legendary Universal Hero Fragment ×30, 1-Hr Universal Speedup ×30 | Loss: Duel of Honor ×3, Alliance Coins ×300000, Diamonds ×15000, Electro Core ×50, Legendary Universal Hero Fragment ×20, 1-Hr Universal Speedup ×20
- Rank 2: Win: Duel of Honor ×4, Alliance Coins ×400000, Diamonds ×24000, Electro Core ×50, Legendary Universal Hero Fragment ×24, 1-Hr Universal Speedup ×24 | Loss: Duel of Honor ×2, Alliance Coins ×200000, Diamonds ×12000, Electro Core ×40, Legendary Universal Hero Fragment ×16, 1-Hr Universal Speedup ×16
- Rank 3–5: Win: Duel of Honor ×3, Alliance Coins ×300000, Diamonds ×18000, Electro Core ×40, Legendary Universal Hero Fragment ×18, 1-Hr Universal Speedup ×18 | Loss: Duel of Honor, Alliance Coins ×100000, Diamonds ×9000, Electro Core ×30, Legendary Universal Hero Fragment ×12, 1-Hr Universal Speedup ×12
- Rank 6–10: Win: Duel of Honor ×2, Alliance Coins ×200000, Diamonds ×12000, Electro Core ×30, Legendary Universal Hero Fragment ×12, 1-Hr Universal Speedup ×12 | Loss: Duel of Honor, Alliance Coins ×100000, Diamonds ×6000, Electro Core ×25, Legendary Universal Hero Fragment ×8, 1-Hr Universal Speedup ×8
- Rank 11–20: Win: Duel of Honor, Alliance Coins ×100000, Diamonds ×6000, Electro Core ×25, Legendary Universal Hero Fragment ×6, 1-Hr Universal Speedup ×6 | Loss: Diamonds ×3000, Electro Core ×20, Legendary Universal Hero Fragment ×4, 1-Hr Universal Speedup ×4
- Rank 21–50: Win: Diamonds ×3000, Electro Core ×20, Legendary Universal Hero Fragment ×3, 1-Hr Universal Speedup ×3 | Loss: Diamonds ×1500, Electro Core ×15, Legendary Universal Hero Fragment ×2, 1-Hr Universal Speedup ×2

### Ranking rewards, 10+ stars
- Rank 1: Win: Duel of Honor ×5, Alliance Coins ×500000, Diamonds ×30000, Electro Core ×70, Legendary Universal Hero Fragment ×40, 1-Hr Universal Speedup ×40 | Loss: Duel of Honor ×3, Alliance Coins ×300000, Diamonds ×15000, Electro Core ×60, Legendary Universal Hero Fragment ×30, 1-Hr Universal Speedup ×30
- Rank 2: Win: Duel of Honor ×4, Alliance Coins ×400000, Diamonds ×24000, Electro Core ×60, Legendary Universal Hero Fragment ×32, 1-Hr Universal Speedup ×32 | Loss: Duel of Honor ×2, Alliance Coins ×200000, Diamonds ×12000, Electro Core ×50, Legendary Universal Hero Fragment ×24, 1-Hr Universal Speedup ×24
- Rank 3–5: Win: Duel of Honor ×3, Alliance Coins ×300000, Diamonds ×18000, Electro Core ×50, Legendary Universal Hero Fragment ×24, 1-Hr Universal Speedup ×24 | Loss: Duel of Honor, Alliance Coins ×100000, Diamonds ×9000, Electro Core ×40, Legendary Universal Hero Fragment ×18, 1-Hr Universal Speedup ×18
- Rank 6–10: Win: Duel of Honor ×2, Alliance Coins ×200000, Diamonds ×12000, Electro Core ×40, Legendary Universal Hero Fragment ×16, 1-Hr Universal Speedup ×16 | Loss: Duel of Honor, Alliance Coins ×100000, Diamonds ×6000, Electro Core ×30, Legendary Universal Hero Fragment ×12, 1-Hr Universal Speedup ×12
- Rank 11–20: Win: Duel of Honor, Alliance Coins ×100000, Diamonds ×6000, Electro Core ×30, Legendary Universal Hero Fragment ×8, 1-Hr Universal Speedup ×8 | Loss: Diamonds ×3000, Electro Core ×25, Legendary Universal Hero Fragment ×6, 1-Hr Universal Speedup ×6
- Rank 21–50: Win: Duel of Honor, Alliance Coins ×100000, Diamonds ×3000, Electro Core ×25, Legendary Universal Hero Fragment ×4, 1-Hr Universal Speedup ×4 | Loss: Diamonds ×1500, Electro Core ×20, Legendary Universal Hero Fragment ×3, 1-Hr Universal Speedup ×3

Data updated 2026-10-26. Unofficial fan site; not affiliated with the game's makers.