# Chief's Office

Police Chief building. Data version 0.1.121. Page: https://betterpolicechief.com/buildings/chiefs-office/

The office that manages the entire PD

## Levels (1 to Lv 55 (Electro 5))
Cost and time are what it takes to reach that level, before research and other bonuses.
- Lv 2: 180 Cash; 6s; needs Police Cell Lv 1; power 3,800; Warehouse Capacity 100,000
- Lv 3: 805 Cash; 1m; needs Reception Lv 2; power 6,500; Warehouse Capacity 100,000
- Lv 4: 1,800 Cash, 360 Electricity; 3m; needs Electrical Room Lv 3; power 10,100; Warehouse Capacity 100,000
- Lv 5: 7,600 Cash, 1,500 Electricity; 10m; needs Hero Hall Lv 1; power 15,500; Warehouse Capacity 100,000
- Lv 6: 19,000 Cash, 3,800 Electricity, 960 Gas; 30m; needs Gas Station Lv 5; power 23,600; Warehouse Capacity 100,000
- Lv 7: 69,000 Cash, 13,000 Electricity, 3,400 Gas; 1h; needs Armory Lv 6; power 35,300; Warehouse Capacity 100,000
- Lv 8: 120,000 Cash, 25,000 Electricity, 6,300 Gas; 2h 30m; needs Guard Academy Lv 7; power 47,000; Warehouse Capacity 100,000
- Lv 9: 260,000 Cash, 52,000 Electricity, 13,000 Gas; 4h 30m; needs Dispatch Center Lv 8, Hospital Lv 1; power 58,700; Warehouse Capacity 100,000
- Lv 10: 460,000 Cash, 92,000 Electricity, 23,000 Gas; 6h; needs Marksman Academy Lv 9, Research Center Lv 1; power 75,700; Warehouse Capacity 100,000
- Lv 11: 1,300,000 Ammo, 1,300,000 Cash, 260,000 Electricity, 65,000 Gas; 7h 30m; needs Marksman Academy Lv 10, Dispatch Center Lv 10; power 92,700; Warehouse Capacity 100,000
- Lv 12: 1,600,000 Ammo, 1,600,000 Cash, 330,000 Electricity, 84,000 Gas; 9h; needs Dispatch Center Lv 11, Command Center Lv 1; power 109,700; Warehouse Capacity 100,000
- Lv 13: 2,300,000 Ammo, 2,300,000 Cash, 470,000 Electricity, 110,000 Gas; 11h; needs Dispatch Center Lv 12, Guard Academy Lv 12; power 138,400; Warehouse Capacity 100,000
- Lv 14: 3,100,000 Ammo, 3,100,000 Cash, 630,000 Electricity, 150,000 Gas; 14h; needs Dispatch Center Lv 13, Marksman Academy Lv 13; power 167,100; Warehouse Capacity 100,000
- Lv 15: 4,600,000 Ammo, 4,600,000 Cash, 930,000 Electricity, 230,000 Gas; 18h; needs Dispatch Center Lv 14, Biker Academy Lv 14; power 195,800; Warehouse Capacity 100,000
- Lv 16: 5,900,000 Ammo, 5,900,000 Cash, 1,100,000 Electricity, 290,000 Gas; 1d 6h; needs Dispatch Center Lv 15, Research Center Lv 15; power 236,200; Warehouse Capacity 100,000, Custom Avatar Slot 1
- Lv 17: 9,300,000 Ammo, 9,300,000 Cash, 1,800,000 Electricity, 460,000 Gas; 1d 12h; needs Dispatch Center Lv 16, Guard Academy Lv 16; power 276,600; Warehouse Capacity 100,000, Custom Avatar Slot 1
- Lv 18: 12,000,000 Ammo, 12,000,000 Cash, 2,500,000 Electricity, 620,000 Gas; 1d 19h; needs Dispatch Center Lv 17, Marksman Academy Lv 17; power 317,000; Warehouse Capacity 100,000, Custom Avatar Slot 1
- Lv 19: 15,000,000 Ammo, 15,000,000 Cash, 3,100,000 Electricity, 780,000 Gas; 2d 17h; needs Dispatch Center Lv 18, Biker Academy Lv 18; power 374,400; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 20: 21,000,000 Ammo, 21,000,000 Cash, 4,300,000 Electricity, 1,000,000 Gas; 3d 10h; needs Dispatch Center Lv 19, Research Center Lv 19; power 431,800; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 21: 27,000,000 Ammo, 27,000,000 Cash, 5,400,000 Electricity, 1,300,000 Gas; 4d 10h; needs Dispatch Center Lv 20, Guard Academy Lv 20; power 489,200; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 22: 36,000,000 Ammo, 36,000,000 Cash, 7,200,000 Electricity, 1,800,000 Gas; 6d 16h; needs Dispatch Center Lv 21, Marksman Academy Lv 21; power 575,300; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 23: 44,000,000 Ammo, 44,000,000 Cash, 8,900,000 Electricity, 2,200,000 Gas; 9d 8h; needs Dispatch Center Lv 22, Biker Academy Lv 22; power 661,400; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 24: 60,000,000 Ammo, 60,000,000 Cash, 12,000,000 Electricity, 3,000,000 Gas; 13d 2h; needs Dispatch Center Lv 23, Research Center Lv 23; power 747,500; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 25: 81,000,000 Ammo, 81,000,000 Cash, 16,000,000 Electricity, 4,000,000 Gas; 18d 8h; needs Dispatch Center Lv 24, Guard Academy Lv 24; power 833,600; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 26: 100,000,000 Ammo, 100,000,000 Cash, 21,000,000 Electricity, 5,200,000 Gas; 21d 2h; needs Dispatch Center Lv 25, Marksman Academy Lv 25; power 960,100; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 27: 140,000,000 Ammo, 140,000,000 Cash, 29,000,000 Electricity, 7,400,000 Gas; 25d 7h; needs Dispatch Center Lv 26, Biker Academy Lv 26; power 1,086,600; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 28: 190,000,000 Ammo, 190,000,000 Cash, 39,000,000 Electricity, 9,900,000 Gas; 29d 2h; needs Dispatch Center Lv 27, Research Center Lv 27; power 1,213,100; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 29: 240,000,000 Ammo, 240,000,000 Cash, 49,000,000 Electricity, 12,000,000 Gas; 33d 11h; needs Dispatch Center Lv 28, Guard Academy Lv 28; power 1,339,600; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 30: 300,000,000 Ammo, 300,000,000 Cash, 60,000,000 Electricity, 15,000,000 Gas; 40d 4h; needs Dispatch Center Lv 29, Marksman Academy Lv 29; power 1,523,500; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 31 (Lv 30 · Tier 1): 132 Electro Core, 67,000,000 Ammo, 67,000,000 Cash, 13,000,000 Electricity, 3,300,000 Gas; 7d; needs Dispatch Center Lv 30, Research Center Lv 30; power 1,580,900; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 32 (Lv 30 · Tier 2): 132 Electro Core, 67,000,000 Ammo, 67,000,000 Cash, 13,000,000 Electricity, 3,300,000 Gas; 7d; needs Dispatch Center Lv 30, Research Center Lv 30; power 1,638,300; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 33 (Lv 30 · Tier 3): 132 Electro Core, 67,000,000 Ammo, 67,000,000 Cash, 13,000,000 Electricity, 3,300,000 Gas; 7d; needs Dispatch Center Lv 30, Research Center Lv 30; power 1,695,700; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 34 (Lv 30 · Tier 4): 132 Electro Core, 67,000,000 Ammo, 67,000,000 Cash, 13,000,000 Electricity, 3,300,000 Gas; 7d; needs Dispatch Center Lv 30, Research Center Lv 30; power 1,753,100; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 35 (Electro 1): 132 Electro Core, 67,000,000 Ammo, 67,000,000 Cash, 13,000,000 Electricity, 3,300,000 Gas; 7d; needs Dispatch Center Lv 30, Research Center Lv 30; power 1,810,500; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 36 (Electro 1 · Tier 1): 158 Electro Core, 72,000,000 Ammo, 72,000,000 Cash, 14,000,000 Electricity, 3,600,000 Gas; 9d; needs Dispatch Center Lv 35 (Electro 1), Biker Academy Lv 35 (Electro 1); power 1,867,900; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 37 (Electro 1 · Tier 2): 158 Electro Core, 72,000,000 Ammo, 72,000,000 Cash, 14,000,000 Electricity, 3,600,000 Gas; 9d; needs Dispatch Center Lv 35 (Electro 1), Biker Academy Lv 35 (Electro 1); power 1,925,300; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 38 (Electro 1 · Tier 3): 158 Electro Core, 72,000,000 Ammo, 72,000,000 Cash, 14,000,000 Electricity, 3,600,000 Gas; 9d; needs Dispatch Center Lv 35 (Electro 1), Biker Academy Lv 35 (Electro 1); power 1,982,700; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 39 (Electro 1 · Tier 4): 158 Electro Core, 72,000,000 Ammo, 72,000,000 Cash, 14,000,000 Electricity, 3,600,000 Gas; 9d; needs Dispatch Center Lv 35 (Electro 1), Biker Academy Lv 35 (Electro 1); power 2,040,100; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 40 (Electro 2): 158 Electro Core, 72,000,000 Ammo, 72,000,000 Cash, 14,000,000 Electricity, 3,600,000 Gas; 9d; needs Dispatch Center Lv 35 (Electro 1), Biker Academy Lv 35 (Electro 1); power 2,097,500; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 41 (Electro 2 · Tier 1): 238 Electro Core, 79,000,000 Ammo, 79,000,000 Cash, 15,000,000 Electricity, 3,900,000 Gas; 11d; needs Dispatch Center Lv 40 (Electro 2), Guard Academy Lv 40 (Electro 2); power 2,154,900; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 42 (Electro 2 · Tier 2): 238 Electro Core, 79,000,000 Ammo, 79,000,000 Cash, 15,000,000 Electricity, 3,900,000 Gas; 11d; needs Dispatch Center Lv 40 (Electro 2), Guard Academy Lv 40 (Electro 2); power 2,212,300; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 43 (Electro 2 · Tier 3): 238 Electro Core, 79,000,000 Ammo, 79,000,000 Cash, 15,000,000 Electricity, 3,900,000 Gas; 11d; needs Dispatch Center Lv 40 (Electro 2), Guard Academy Lv 40 (Electro 2); power 2,269,700; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 44 (Electro 2 · Tier 4): 238 Electro Core, 79,000,000 Ammo, 79,000,000 Cash, 15,000,000 Electricity, 3,900,000 Gas; 11d; needs Dispatch Center Lv 40 (Electro 2), Guard Academy Lv 40 (Electro 2); power 2,327,100; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 45 (Electro 3): 238 Electro Core, 79,000,000 Ammo, 79,000,000 Cash, 15,000,000 Electricity, 3,900,000 Gas; 11d; needs Dispatch Center Lv 40 (Electro 2), Guard Academy Lv 40 (Electro 2); power 2,384,500; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 46 (Electro 3 · Tier 1): 280 Electro Core, 82,000,000 Ammo, 82,000,000 Cash, 16,000,000 Electricity, 4,100,000 Gas; 12d; needs Dispatch Center Lv 45 (Electro 3), Marksman Academy Lv 45 (Electro 3); power 2,447,700; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 47 (Electro 3 · Tier 2): 280 Electro Core, 82,000,000 Ammo, 82,000,000 Cash, 16,000,000 Electricity, 4,100,000 Gas; 12d; needs Dispatch Center Lv 45 (Electro 3), Marksman Academy Lv 45 (Electro 3); power 2,510,900; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 48 (Electro 3 · Tier 3): 280 Electro Core, 82,000,000 Ammo, 82,000,000 Cash, 16,000,000 Electricity, 4,100,000 Gas; 12d; needs Dispatch Center Lv 45 (Electro 3), Marksman Academy Lv 45 (Electro 3); power 2,574,100; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 49 (Electro 3 · Tier 4): 280 Electro Core, 82,000,000 Ammo, 82,000,000 Cash, 16,000,000 Electricity, 4,100,000 Gas; 12d; needs Dispatch Center Lv 45 (Electro 3), Marksman Academy Lv 45 (Electro 3); power 2,637,300; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 50 (Electro 4): 280 Electro Core, 82,000,000 Ammo, 82,000,000 Cash, 16,000,000 Electricity, 4,100,000 Gas; 12d; needs Dispatch Center Lv 45 (Electro 3), Marksman Academy Lv 45 (Electro 3); power 2,700,500; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 51 (Electro 4 · Tier 1): 335 Electro Core, 84,000,000 Ammo, 84,000,000 Cash, 16,000,000 Electricity, 4,200,000 Gas; 14d; needs Dispatch Center Lv 50 (Electro 4), Biker Academy Lv 50 (Electro 4); power 2,763,700; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 52 (Electro 4 · Tier 2): 335 Electro Core, 84,000,000 Ammo, 84,000,000 Cash, 16,000,000 Electricity, 4,200,000 Gas; 14d; needs Dispatch Center Lv 50 (Electro 4), Biker Academy Lv 50 (Electro 4); power 2,826,900; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 53 (Electro 4 · Tier 3): 335 Electro Core, 84,000,000 Ammo, 84,000,000 Cash, 16,000,000 Electricity, 4,200,000 Gas; 14d; needs Dispatch Center Lv 50 (Electro 4), Biker Academy Lv 50 (Electro 4); power 2,890,100; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 54 (Electro 4 · Tier 4): 335 Electro Core, 84,000,000 Ammo, 84,000,000 Cash, 16,000,000 Electricity, 4,200,000 Gas; 14d; needs Dispatch Center Lv 50 (Electro 4), Biker Academy Lv 50 (Electro 4); power 2,953,300; Warehouse Capacity 100,000, Custom Avatar Slot 2
- Lv 55 (Electro 5): 335 Electro Core, 84,000,000 Ammo, 84,000,000 Cash, 16,000,000 Electricity, 4,200,000 Gas; 14d; needs Dispatch Center Lv 50 (Electro 4), Biker Academy Lv 50 (Electro 4); power 3,016,500; Warehouse Capacity 100,000, Custom Avatar Slot 2

## Electro stages
- Lv 31–45 (Lv 30 · Tier 1 to Electro 3): Electro Level Cap Raised to 3
- Lv 46–55 (Electro 3 · Tier 1 to Electro 5): Electro Level Cap Raised to 5

## Needed for
- Armory: Lv 2 needs Lv 2, Lv 3 needs Lv 3, Lv 4 needs Lv 4, Lv 5 needs Lv 5, Lv 6 needs Lv 6, Lv 7 needs Lv 7, Lv 8 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30
- Biker Academy: Lv 2 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30, Lv 31 (Lv 30 · Tier 1) needs Lv 35 (Electro 1), Lv 36 (Electro 1 · Tier 1) needs Lv 40 (Electro 2), Lv 41 (Electro 2 · Tier 1) needs Lv 45 (Electro 3), Lv 46 (Electro 3 · Tier 1) needs Lv 50 (Electro 4), Lv 51 (Electro 4 · Tier 1) needs Lv 55 (Electro 5), Lv 56 (Electro 5 · Tier 1) needs Lv 60 (Electro 6)
- Command Center: Lv 2 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30, Lv 31 (Lv 30 · Tier 1) needs Lv 35 (Electro 1), Lv 36 (Electro 1 · Tier 1) needs Lv 40 (Electro 2), Lv 41 (Electro 2 · Tier 1) needs Lv 45 (Electro 3), Lv 46 (Electro 3 · Tier 1) needs Lv 50 (Electro 4), Lv 51 (Electro 4 · Tier 1) needs Lv 55 (Electro 5), Lv 56 (Electro 5 · Tier 1) needs Lv 60 (Electro 6)
- Detective Division: Lv 2 needs Lv 2, Lv 3 needs Lv 3, Lv 4 needs Lv 4, Lv 5 needs Lv 5, Lv 6 needs Lv 6, Lv 7 needs Lv 7, Lv 8 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10
- Dispatch Center: Lv 2 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30, Lv 31 (Lv 30 · Tier 1) needs Lv 35 (Electro 1), Lv 36 (Electro 1 · Tier 1) needs Lv 40 (Electro 2), Lv 41 (Electro 2 · Tier 1) needs Lv 45 (Electro 3), Lv 46 (Electro 3 · Tier 1) needs Lv 50 (Electro 4), Lv 51 (Electro 4 · Tier 1) needs Lv 55 (Electro 5), Lv 56 (Electro 5 · Tier 1) needs Lv 60 (Electro 6)
- Electrical Room: Lv 2 needs Lv 3, Lv 4 needs Lv 4, Lv 5 needs Lv 5, Lv 6 needs Lv 6, Lv 7 needs Lv 7, Lv 8 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30
- Gas Station: Lv 2 needs Lv 5, Lv 6 needs Lv 6, Lv 7 needs Lv 7, Lv 8 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30
- Guard Academy: Lv 2 needs Lv 7, Lv 8 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30, Lv 31 (Lv 30 · Tier 1) needs Lv 35 (Electro 1), Lv 36 (Electro 1 · Tier 1) needs Lv 40 (Electro 2), Lv 41 (Electro 2 · Tier 1) needs Lv 45 (Electro 3), Lv 46 (Electro 3 · Tier 1) needs Lv 50 (Electro 4), Lv 51 (Electro 4 · Tier 1) needs Lv 55 (Electro 5), Lv 56 (Electro 5 · Tier 1) needs Lv 60 (Electro 6)
- Hospital: Lv 2 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30, Lv 31 (Lv 30 · Tier 1) needs Lv 35 (Electro 1), Lv 36 (Electro 1 · Tier 1) needs Lv 40 (Electro 2), Lv 41 (Electro 2 · Tier 1) needs Lv 45 (Electro 3), Lv 46 (Electro 3 · Tier 1) needs Lv 50 (Electro 4), Lv 51 (Electro 4 · Tier 1) needs Lv 55 (Electro 5), Lv 56 (Electro 5 · Tier 1) needs Lv 60 (Electro 6)
- Marksman Academy: Lv 2 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30, Lv 31 (Lv 30 · Tier 1) needs Lv 35 (Electro 1), Lv 36 (Electro 1 · Tier 1) needs Lv 40 (Electro 2), Lv 41 (Electro 2 · Tier 1) needs Lv 45 (Electro 3), Lv 46 (Electro 3 · Tier 1) needs Lv 50 (Electro 4), Lv 51 (Electro 4 · Tier 1) needs Lv 55 (Electro 5), Lv 56 (Electro 5 · Tier 1) needs Lv 60 (Electro 6)
- Parking Lot: Lv 2 needs Lv 2, Lv 3 needs Lv 3, Lv 4 needs Lv 4, Lv 5 needs Lv 5, Lv 6 needs Lv 6, Lv 7 needs Lv 7, Lv 8 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10
- Patrol Division: Lv 2 needs Lv 2, Lv 3 needs Lv 3, Lv 4 needs Lv 4, Lv 5 needs Lv 5, Lv 6 needs Lv 6, Lv 7 needs Lv 7, Lv 8 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10
- Police Cell: Lv 2 needs Lv 2, Lv 3 needs Lv 3, Lv 4 needs Lv 4, Lv 5 needs Lv 5, Lv 6 needs Lv 6, Lv 7 needs Lv 7, Lv 8 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30
- Reception: Lv 2 needs Lv 2, Lv 3 needs Lv 3, Lv 4 needs Lv 4, Lv 5 needs Lv 5, Lv 6 needs Lv 6, Lv 7 needs Lv 7, Lv 8 needs Lv 8, Lv 9 needs Lv 9, Lv 10 needs Lv 10
- Research Center: Lv 2 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30
- Security Wall: Lv 2 needs Lv 7, Lv 3 needs Lv 10, Lv 4 needs Lv 13, Lv 5 needs Lv 16, Lv 6 needs Lv 20, Lv 7 needs Lv 24, Lv 8 needs Lv 27, Lv 9 needs Lv 29, Lv 10 needs Lv 30
- State Prison: Lv 2 needs Lv 8, Lv 3 needs Lv 9, Lv 4 needs Lv 10, Lv 5 needs Lv 11, Lv 6 needs Lv 12, Lv 7 needs Lv 13
- Warehouse: Lv 2 needs Lv 9, Lv 10 needs Lv 10, Lv 11 needs Lv 11, Lv 12 needs Lv 12, Lv 13 needs Lv 13, Lv 14 needs Lv 14, Lv 15 needs Lv 15, Lv 16 needs Lv 16, Lv 17 needs Lv 17, Lv 18 needs Lv 18, Lv 19 needs Lv 19, Lv 20 needs Lv 20, Lv 21 needs Lv 21, Lv 22 needs Lv 22, Lv 23 needs Lv 23, Lv 24 needs Lv 24, Lv 25 needs Lv 25, Lv 26 needs Lv 26, Lv 27 needs Lv 27, Lv 28 needs Lv 28, Lv 29 needs Lv 29, Lv 30 needs Lv 30, Lv 31 needs Lv 31 (Lv 30 · Tier 1)

Data updated 2026-10-26. Unofficial fan site; not affiliated with the game's makers.